May 23, 2016

Sharpen your pencils

pencils

Imagine if the Oscars and the Golden Globes had almost the same trophy, a bald nude muscled man standing on a plinth holding a sword. Like Jason Stratham in a homo-erotic King Arthur movie. Wouldn’t it be confusing? Well in the past week both the One Show and D&AD handed out pencil trophies to the advertising and design industry. Which pencil is more coveted than the other? Is one sharper than the other in terms of reputation? Let’s have a duel to the death as I take a look at what these two award  festivals recognised as some of the best work.

 

Round 1 – It’s a virtual world

Virtual reality is the buzzword of the moment. Until recently everyone talked about “transmedia storytelling” until the word trans came to mean something quite different. So what did the these rival pencil select from all the innovative VR submissions this year?

Y&R New Zealand picked up a Wood Pencil from D&AD in the Branding/Brand Experience & Environments category. But it’s not VR as we know it. With a real twist, customers thought they were in a driving simulator, only to find out they were experiencing the real deal.

In the One Show corner we have a different approach with this Gold Pencil winner in the mobile category. VR doesn’t have always mean wearing an anti-social headset. McCann Paris developed a mobile app for L’Oreal which let’s anyone apply makeup virtually. D&AD just gave this one a Graphite pencil 🙁

Round 1 winner – Hard to compare such different uses of virtual reality from two very different categories but I would go for One Show’s choice with the Make Up genius. A more useful and smart way to use VR that drives buzz and sales.

 

Round 2 – Advertising isn’t dead

Yes, there is so much talk about how traditional advertising is dying because everyone is too busy watching cat videos on their mobile phones. But even if the TVC doesn’t have the same power it once had when the whole family would sit around the goggle box for hours each evening, there is still nothing quite as brilliant as a highly-creative, well-crafted piece of film. Both One Show and D&AD celebrate this art and each has given pencils to what they think is the very best of the bunch.

adam&eveDDB continue to produce outstanding work for Harvey Nichols and this film using CCTV footage of real shoplifters continues that tradition. D&AD gave out a coveted Yellow pencil for this. One Show gave it gold but it seems just that bit harder to get the Yellow pencil.

As for One Show, my pick of the gold winners has to be this spot for Old Spice. They continue putting a splash of humour on everything and “Rocket Car” from Wieden+Kennedy is a worthy successor of the previous (legendary) Old Spice films.

Round 2 winner – I have to hand it to D&AD for choosing a worthy winner.

 

Round 3 – Let’s make a change

It’s still the hottest trend in award shows, brands trying to do good by showing the world how they should live, think, feel, act etc. Maybe I’m being a little cynical but we do live in a hyper politically correct world these days. Brands have to walk the talk or be slammed for not doing the right thing. So what stood out in these two rival award shows?

One Show gave a Best in Show Award to a brand that said no to consumerism. You might have seen videos of shoppers on America’s Black Friday fighting in the aisles for discounted biscuits. Outdoor retailer REI decided to live by its beliefs and close their stores on that day and encourage people to go outside instead. D&AD only gave a Wood pencil for this project – that’s harsh.

But there was one project that ruled both pencils…

It’s Y&R New Zealand that strike again with a winner that was recognised by both sides of the pencil war. It’s only fair to make peace and declare round two a draw as both the One Show and D&AD gave out lots of pencils for the McWhopper Peace Day project. Even if McDonald’s didn’t accept to pool their resources (and ingredients), the public took it upon themselves to unilaterally unite the Big Mac and the Whopper.

Round 3 (and overall) winner – In the spirit of peace we’ll bring the pencil war to a close, bringing these rival award shows together and declaring the final winner One&AD.

February 24, 2016

VR – Tomorrow’s World or Yesterday’s News?

Although I’ve been working in “digital” for 20 years now, I still try to maintain a level of cynicism when it comes to the next big thing. It’s that little devil’s advocate sitting on my shoulder that tempers my natural enthusiasm for all things tech. But I’d like to silence him for the moment and look ahead to where VR might go in terms of being a powerful marketing tool. Just think, when Facebook appeared nobody, guessed that it would become the advertising powerhouse it is today. When I was getting “poked” by people in the early days of the platform, I didn’t say to myself “this is going to transform the ad business”. Facebook wants to make VR a social experience, even though slapping a headset on is possibly the most anti-social thing you could do. But I won’t listen to my internal naysayer. As they said in the X-Files… I want to believe. So even though VR is a novelty right now let’s fast forward five years and imagine what it might become.

3038560-inline-i-1-google-volvo

Welcome to 2021 –the age of VR. Just like the early days of the internet, the biggest success stories of VR are porn and gaming. Being able to immersive yourself in the thrill of the moment has become the key selling point for VR. But brands have had to work harder to capture people’s attention in this VR future. Way back in 2015 we had already seen some early attempts at using VR as a marketing tool. Google’s Cardboard VR was used by Volvo to deliver an amazing Virtual Driving Experience.

http://www.volvocars.com/us/about/our-points-of-pride/google-cardboard

Another brand that created some early buzz about VR was Marriott with their Oculus powered teleporter that gave a full sensory travel experience.

http://travel-brilliantly.marriott.com/our-innovations/oculus-get-teleported

Marriott-Hotels-Teleporter

We’ve come a long way since then. Here, in good old 2021, VR has become mainstream. It has helped Facebook become the most valuable company in the world and every home has at least one VR headset. Samsung, Google, Microsoft, Apple along with Facebook are dominating the VR industry. Brands have discovered how to connect with consumers in new ways, delivering compelling experiences that capture the attention, are highly social and personally relevant. OK, enough marketing blurb. What does that mean from an end-user point of view? Many of my favorite brands are offering what has become known as ARX – Alternate Reality Experiences. I get to be hang out with celebrities as if they are right in front of me. My friends are there too, they look real thanks to high definition 3D avatars that are totally lifelike. Yes, these spaces we visit are full of product placement but these are brands I actually like. They are there if I’m interested and can interact with them, but otherwise I can just enjoy the moment, as a member of Beyonce’s band or helping Sherlock solve a crime. This isn’t storytelling – it’s storymaking. I’m amazed how personalized these experiences are. But then again, Artificial Intelligence is an everyday thing in 2021, so if it wasn’t tailored perfectly to me then something would be wrong. I spend hours wearing my VR headset since this reality is much prettier than the “real” world, especially now there are no more trees or wildlife in the city. I do all my shopping in the VR mall and my handy tactile orb gives me the sensation of touching (or even smelling) what I want to buy. It uses microjets of air to project sensations onto my hands so it feels like I’m holding that pair of shoes, those headphones or touching that self-driving car.

If I get bored of being myself I can step inside the head of any of my friends. See and hear what they are experiencing, reliving their (or our) best moments in full 3D video. If they’ve bought something new then I get to try it too, all thanks to the hyper-realistic experiences that VR brings.

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Back to reality now. It’s 2016 and VR is still in its infancy. For it to become mainstream and for brands to find it worth the investment it has to do several things:

1 – Be affordable (Samsung Gear VR is being given free with their new S7 phones)

2 – Be worth people’s attention (because there are plenty of other distractions)

3 – Be socially engaging (otherwise it will become a platform for loners and perverts – remember Second Life anyone?)

The geek in me hopes that VR will take off in a big way. After all the investment and excitement it would be a shame if it simply fades away and ends up forgotten in my drawer alongside my Minidisc player.

See you in five years…